OPEN AIR // 2021

WHERE VIDEO MAPPING MEETS CIRCUS



Graphic Identity - Open Air Show
AnaFatia Creative & Art Director
Sofia Silva Graphic and Motion Design
Client Oskar&Gaspar

WHAT IS?

Open Air is the graphic identity and visual expression of the video mapping combined with a vertical acrobatic dance show. The concept explores the unifying plasticity of togetherness and freedom between the organic movements of several individuals in regards to an abstract and surreal surface, almost invisible to our nave eyes like to serve atoms or microparticles, observed under the light of a microscope. A dialogue between an abstract and a physical state.

WHAT INSPIRED US?

With the world closing down, we needed to find solutions that go against the absence of creation and sharing with others. It is in the context of this reflection we decided that since we were all left in a standstill and fluctuating in time the best would be to go for an experience where everyone would be (even if metaphorically) suspense in the air, in time, in fantasy and floating in the air.


The graphic identity and visual expression awaken instantaneous connections and sensations felt immediately through abstract shapes that are also dynamic, organic, disruptive, nomad, adaptable. A language of fragments that are dissonant, heterogenous, transversal, surrealist, unstoppable; lines and compositions that transform themselves into an immersive illusion between invisible to visible ones using 2D and 3D drawings, typography, colors, textures, and compositions, inside a realm in a spectrum of semi-optic between art and technique for a better communicative interpretation. Openness, impurity, and intensity.



The typography selection is an aesthetic, formal, functional, futuristic, and idealistic interpretation of a three-dimensional envision of the possibilities ofthe logo to be created. Oasis is our choice for the font. This typeface has the presence of movement we need to develop the symbiotic between the identity of the overall concept to communicate.We concluded that it could not be static and straight, but it had to be a combination between straight and round, sans serif and for exhibition. Organic, elastic, and with transformation potential, versatility, and dynamism to reach all senses of age and culturally diverse audience.
The grotesque as a preeminent DNA in the construction of elements as glyphs, gradients, 3D shapes, textures, compositions, and animations always respect the assumption relative to the artistic concept of movement, union, liberty, and plurality.



The gradients are one of the main elements of visual graphic expression that responds to the artistic concept of movement and togetherness. Through the colors and identity, the formal dynamic can provide feelings of plastic elasticity, and organicity.


Glyphs are another complementary element of the graphic identity respecting the artistic concept of movement, togetherness, freedom, and plurality. They are versatile and mutable and easily applied, and they also bring a graphic expression’s uniqueness. 

One of the most demanding biggest challenges was the 3D elements in combination with the technical specifications of video mapping, together with the robotic part (performance of vertical dancing). They are two areas with characteristics full of specific and challenging technological components, in their three-dimensional operation, between space and time, especially when working with different components at a formal level, such as textures, shadows, and reflexes. The result is the symbiosis of an artistic, expressive, in motion affirmative voice, without artifice, that breaks with any classical or modern channel assuming all of us. Creating three-dimensional shapes resulted in perfect symbiosis with the show. Translating visually various microscopic materials.

The exploration of applications was defined and designed following Open Air’s visual expression and was applied in different situations- from T-shirts to posters.
Photo by Luís Dias. The show took place in Estremoz, at the beginning of September 2021

Communicating the show through online and offline channels was very important. Emerging several adaptations for social media, like Instagram and Facebook. It started with introducin the show with opening posts and afterward posts with more details in animations, all of them composing the textures and gradients created.

TEAM
Creation and Interpretation: Bruno Rosa; João Pataco; Miguel Tira-Picos; Monica Alves
Creation, Conception and Production: Oskar & Gaspar
Idea and Co-creation: Laboratório and Oskar & Gaspar
Project Director: Francisco Leone
Production Management: Inês Almeida Matos
Director Assistance: Patrizia Romani
Content Management: Eduardo Cunha
3 D Content Management: Gonçalo Sá
Art Direction: Ana Fatia
Artistic Assistance: Mickael de Oliveira
3D Design Creation: António Carvalho; Claudia de Oliveira; Diogo Brito; Gonçalo Sá;
Rodrigo Antunes
Original Soundtrack: Óscar Benito
Associate Producers: Droid ID / Galactifiction
Strategic Partners: FX Road Lights; evil angels
Communication and Advice: Creative Industries Programs by SC |
Sara Cavaco | Sandra Lopes
Graphic & Motion Design: Sofia Silva
Photographic Record and Making of Creation: Susana Chicó
Filmmaking, Capture and Editing: Droid ID / Galactifiction
Video Editing: Cláudia de Oliveira
Operation Video: Eduardo Cunha
Partners: Estremoz City Council
Institutional partner: Portuguese Republic – Ministry of Culture
Audience Entry: Estremocense Philharmonic Artistic Society

→ Check the website: openair-show.com


info@sofiasilva.work
Lisbon, PT